In space, no one can hear you kernel panic (2020) (increment.com)

by p0u4a 23 comments 88 points
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23 comments

[−] dfox 60d ago

> running identical software on multiple computer systems is the name of the software-architecture game

In the railway signalling industry (which for historically obvious reasons is obsessed with reliability) there even is a pattern of running different software implementing the same specification, written by different team, running on a different RTOS and different CPU architecture.

[−] superxpro12 60d ago
This is also true of the space shuttle. The failover '5th' processor was running an implementation done by a completely different sandboxed team to hedge against institutional or systemic errors not caught by the first team. So much thought put into these systems.

This, in the context of 'modern vehicle safety standards' still makes me cringe when considering the "safety" put into modern autonomous vehicle systems.

[−] somat 60d ago
"From the dawn of the Space Age through the present, NASA has relied on resilient software running on redundant hardware to make up for physical defects, wear and tear, sudden failures, or even the effects of cosmic rays on equipment."

An interesting case study in this domain is to compare the Saturn V Launch Vehicle Digital Computer with the Apollo Guidance Computer

Now the LVDC, that was a real flight computer, triply redundant, every stage in the processing pipeline had to be vote confirmed, the works.

https://en.wikipedia.org/wiki/Launch_Vehicle_Digital_Compute...

Compare the AGC, with no redundancy. a toy by comparison. But the AGC was much faster and lighter so they just shipped two of them(three if you count the one in the lunar module) and made sure it was really good at restarting fast.

There is a lesson to be learned here but I am not sure what it is. Worse is better? Can not fail vs fail gracefully?

[−] thomascountz 60d ago
OT: I really enjoyed The Increment when it was first being released. It felt like the first software engineering practitioner's publication and introduced me to a lot of new people to follow.
[−] KurSix 60d ago
The contrast with modern software development is striking. Today we often rely on fast iteration and patching problems in production. Spacecraft software is the opposite
[−] throwaradfy5745 61d ago
How would these considerations affect Musk's space cloud ?
[−] unit149 60d ago
[dead]
[−] gnabgib 65d ago
(2020)
[−] shadowbyte17 60d ago
interesting point about patching in production – it's a totally different mindset. we had a similar issue with a legacy system at my old job, felt like a constant firefighting situation.
[−] adampunk 61d ago
Do not attempt to adjust your television. We control the horizontal. We control the vertical.

We know Glenn is loquacious.