Bombadil: Property-based testing for web UIs (github.com)

by Klaster_1 106 comments 257 points
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106 comments

[−] IanCal 54d ago
I'm a huge fan of property based testing, I've built some runners before, and I think it can be great for UI things too so very happy to see this coming around more.

Something I couldn't see was how those examples actually work, there are no actions specified. Do they watch a user, default to randomly hitting the keyboard, neither and you need to specify some actions to take?

What about rerunning things?

Is there shrinking?

edit - a suggestion for examples, have a basic UI hosted on a static page which is broken in a way the test can find. Like a thing with a button that triggers a notification and doesn't actually have a limit of 5 notifications.

[−] owickstrom 54d ago
Hey, yeah the default specification includes a set of action generators that are picked from randomly. If you write a custom spec you can define your own action generators and their weights.

Rerunning things: nothing built for that yet, but I do have some design ideas. Repros are notoriously shaky in testing like this (unless run against a deterministic app, or inside Antithesis), but I think Bombadil should offer best-effort repros if it can at least detect and warn when things diverge.

Shrinking: also nothing there yet. I'm experimenting with a state machine inference model as an aid to shrinking. It connects to the prior point about shaky repros, but I'm cautiously optimistic. Because the speed of browser testing isn't great, shrinking is also hard to do within reasonable time bounds.

Thanks for the questions and feedback!

[−] theptip 54d ago
For re-running, I assume you want to do this all on a review app with a snapshot of the DB, so you start with a clean app state.

Should be pretty easy to make it deterministic if you follow that precondition.

(How I had my review apps wired up was I dumped the staging DB nightly and containerized it, I believe Neon etc make it easy to do this kind of thing.)

Ages ago I wired up something much more basic than this for a Python API using hypothesis, and made the state machine explicit as part of the action generator (with the transitions library), what do you think about modeling state machines in your tests? (I suppose one risk is you don’t want to copy the state machine implementation from inside the app, but a nice fluent builder for simple state machines in tests could be a win.)

[−] owickstrom 54d ago
That's true, clean app state gets you far. And that's something I'm going to add to Bombadil once it gets an ability to run many tests (broad exploration, reruns, shrinking), i.e. something in the spec where you can supply reset hooks, maybe just bash commands.

Regarding state machines: yeah, it can often become an as-complex mirror of the system your testing, if the system has a large complicated surface. If on the other hand the API is simple and encapsulates a lot of complexity (like Ousterhout's "Deep Modules") state machine specs and model-based testing make more sense. Testing a key-value store is a great example of this.

If you're curious about it, here's a very detailed spec for TodoMVC in Bombadil: https://github.com/owickstrom/bombadil-playground/blob/maste... It's still work-in-progress but pretty close to the original Quickstrom-flavored spec.

[−] danbruc 54d ago
How effective is property based testing in practice? I would assume it has no trouble uncovering things like missing null checks or an inverted condition because you can cover edge cases like null, -1, 0, 1, 2^n - 1 with relatively few test cases and exhaustively test booleans. But beyond that, if I have a handful of integers, dates, or strings, then the state space is just enormous and it seems all but impossible to me that blindly trying random inputs will ever find any interesting input. If I have a condition like (state == "disallowed") or (limit == 4096) when it should have been 4095, what are the odds that a random input will ever pass this condition and test the code behind it?

Microsoft had a remotely similar tool named Pex [1] but instead of randomly generating inputs, it instrumented the code to enable executing the code also symbolically and then used their Z3 theorem proofer to systematically find inputs to make all encountered conditions either true or false and with that incrementally explore all possible execution paths. If I remember correctly, it then generated a unit test for each discovered input with the corresponding output and you could then judge if the output is what you expected.

[1] https://www.microsoft.com/en-us/research/publication/pex-whi...

[−] IanCal 54d ago
In practice I’ve found that property based testing has a very high ratio of value per effort of test written.

Ui tests like:

* if there is one or more items on the page one has focus

* if there is more than one then hitting tab changes focus

* if there is at least one, focusing on element x, hitting tab n times and then shift tab n times puts me back on the original element

* if there are n elements, n>0, hitting tab n times visits n unique elements

Are pretty clear and yet cover a remarkable range of issues. I had these for a ui library, which came with the start of “given a ui build with arbitrary calls to the api, those things remain true”

Now it’s rare it’d catch very specific edge cases, but it was hard to write something wrong accidentally and still pass the tests. They actually found a bug in the specification which was inconsistent.

I think they often can be easier to write than specific tests and clearer to read because they say what you actually are testing (a generic property, but you had to write a few explicit examples).

What you could add though is code coverage. If you don’t go through your extremely specific branch that’s a sign there may be a bug hiding there.

[−] spooneybarger 54d ago
An important step with property based testing and similar techniques is writing your own generators for your domain objects. I have used to it to incredible effect for many years in projects.

I work at Antithesis now so you can take that with a grain of salt, but for me, everything changed for me over a decade ago when I started applying PBT techniques broadly and widely. I have found so many bugs that I wouldn't have otherwise found until production.

[−] kqr 54d ago
"Exhaustively covering the search space" or "hitting specific edge cases" is the wrong way to think about property tests, in my experience. I find them most valuable as insanity checks, i.e. they can verify that basic invariants hold under conditions even I wouldn't think of testing manually. I'd check for empty strings, short strings, long strings, strings without spaces, strings with spaces, strings with weird characters, etc. But I might not think of testing with a string that's only spaces. The generator will.
[−] kwillets 54d ago
One of the founders of Antithesis gave a talk about this problem last week; diversity in test cases is definitely an issue they're trying to tackle. The example he gave was Spanner tests not filling its cache due to jittering near zero under random inputs. Not doing that appears to be a company goal.

https://github.com/papers-we-love/san-francisco/blob/master/...

[−] skybrian 54d ago
One thing you can find pretty quickly with just basic fuzzing on strings is Unicode-related bugs.
[−] Mr_RxBabu 54d ago
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[−] warpspin 54d ago
I especially like that it's a single executable according to the docs.

Recently evaluated other testing tools/frameworks and if you're not already running the npm-dependencyhell-shitshow for your projects, most tools will pull in at least 100 dependencies.

I might be old fashioned but that's just too much for my taste. I love single-use tools with limited scope like e.g. esbuild or now this.

Will give this a try, soon.

[−] thibran 54d ago
I'm doing propety-based test since years for frontend stuff. The hardest part is, that there is so much between the test inputs and the application under test, that I find 50% of the time problems with the frontend test frameworks/libs and not in our code.
[−] owickstrom 54d ago
Author here, happy to answer questions about Bombadil! :)
[−] logicprog 54d ago
This looks genuinely awesome! I've been thinking about how to do good property based testing on UIs, and this elegantly solves that problem — I love the language they've designed here. It really feels like model checking or something.
[−] elcapitan 54d ago
"Bombadil" means that I'll probably skip most of these tests.
[−] inaseer 53d ago
Bombadil takes a fresh approach to UI testing I haven't seen before: online monitoring through LTL formulas. Unlike model-checking (say by TLC), LTL formulas over here unfold in lock-step with the UI and allow users to express interesting temporal properties during testing.

The other intriguing aspect was how state is modeled (or rather, maybe not explicitly modeled?). A lot of the examples show the state extracted from the DOM and temporal properties indicating what the next (or eventual) state _should be_. If we want to look at the existing state (according to the model/spec) when predicting the next state (similar to how you can use s when specifying s' in TLA+), there seems to be no direct way to do that. It should of course be possible to capture the state at an earlier time in a closure and use it in a thunk at a later point, so it should be possible to work around this but that can be a little awkward, maybe. I'm working on a project in this space (primarily geared towards backend API model-based testing) and the state of the _real_ system isn't globally inspectable unlike a web page so took a different route over there. Having said that, this is a very interesting design choice that's very intriguing (in a good way).

[−] jryio 54d ago
Hey Oskar ~ great project and looks promising. I would be curious to hear what is still work-in-progress for Bombadil.

It's helpful to know what the tool maintainers see as upcoming or incomplete work. It also saves a consultant like me a lot of time to evaluate new tools for clients if I also know the limitations before diving in. Maybe a section in the manual for "What Bombadil can't do".

Great work!

[−] thomasnowhere 50d ago
This looks nice. I work on a rich text editor and have a large Playwright test suite. The hardest bugs to catch are always the ones where a speciffic sequence of user actions leaves the editor in a broken state, things like formatting inside a merged table cell or pasting content mid-selection. You would never think to write a test for those combos manually.

Curious how well the action generators work with contenteditable elements though. Rich text editors have a lot of browser-level behavior that isn't just clicks and keypresses, things like IME input, drag and drop, clipboard events. Can you write custom action generators for that kind of stuff?

[−] xaviervn 54d ago
The major breakthrough here is that they managed to write a project in Rust and not mention it on the headline!

Jokes aside, great project and documentation (manual)! Getting started was really simple, and I quickly understood what it can and cannot do.

[−] squid_ca 53d ago
I probably missed it in the documentation, but how do I automate the browser with Bombadil? How do I get it to login to my app so I can test authenticated pages?

Edit: as others have said, I am having trouble figuring out how to make this work and understanding how to use it, more practical examples of that would be helpful. Looking forward to using this. Thank you!

[−] tom-blk 54d ago
Very cool stuff, will apply this to my next project
[−] rienbdj 54d ago
Congrats to the team!

Is there a video showing someone spinning this up and finding a bug in a simple app?

A broken counter app maybe?

[−] dsq 53d ago
I’m curious regarding your choice of name. What in your company or product brought you to adopt that name, or whether you just liked it (So do I!).
[−] picardo 54d ago
For most static UI surfaces, I probably wouldn't use it, but I can see a use case in this for testing generative UI workloads.
[−] sequoia 54d ago
Struggling to understand what this is or how it works.
[−] wittjeff 54d ago
From your title my immediate thought was "cool, maybe this will move us a bit closer to making components (or the testing thereof) cover accessibility thoroughly by default".

See, the idea with the semantic web, and the ARIA markup equivalents, is that things should have names, roles, values, and states. Devs frequently mess up role/keyboard interaction agreement (example: role=menu means a list will drop on Enter keypress, and arrow keys will change the active element), and with ensuring that state info (aria-expanded, aria-invalid, etc.) is updated when it should be.

Then I checked the Antithesis website. They don't even have focus state styling on any of the interactive elements. sigh

[−] css_apologist 54d ago
very cool! does this work? can you describe the kinds of real bugs you've caught with this?
[−] orliesaurus 54d ago
Bombadillo Crocodillo

Ok I will see myself out

(Yes I know it's actually from the Tolkien book)

[−] Darmani 54d ago
Timely! I spent a good chunk of yesterday investigating Bombadil. I'm a huge fan of PBT and a huge fan of temporal logic (though not linear temporal logic) and we're currently trying to level up our QA, so it seemed like a good match.

Unfortunately, I concluded that Bombadil is a toy. Not as in "Does some very nice things, but missing the features for enterprise adoption." I mean that in a very strong sense, as in: I could not figure out how to do anything real with it.

The place where this is most obvious is in its action generator type. You give it a function that generates actions, where each action is drawn from a small menu of choices like "scroll up this many pixel" or "click on this pixel." You cannot add new types of actions. If you want to click on a button, you need it to generate a sequence of actions to first scroll down enough, and then look up a pixel that's on that button.

Except that it selects actions randomly from your list, so you somehow need the action generator, when run the first time, to generate only the scroll action, and then have it, when run the second time, generate only the click action. If you are silly enough as to have an action generator that, you know, actually gives a list of reasonable actions, you'll get a tester that spends all its time going in circles clicking on the nav bar.

(Something in the docs claimed that actions are weighted, but I found nothing about an actual affordance for doing that. Having weights would make this go from basically impossible to somewhat impossible.)

(Edit: Found the weighted thing.)

I am terrified to imagine how to get Bombadil to fill out a form. At least that seems possible -- you can inspect the state of the web page to figure out what's already been filled out. But if you want the state to be based on anything not on the current page, like the action that you took on the previous page, or gasp the state on disk (as for an Electron app), that seems completely impossible. Action generators are based on the current state, and the state must be a pure function of the web page.

Its temporal logic has a cool time-bounded construct, but it's missing the U (until) operator. One of their few examples is "If you show the user a notification, it disappears within 5 seconds." But I want to say "When you click the Generate button, it says 'Generating...' up until it's finished generating." And I can't.

(Note: everything above is according to the docs. Hopefully everything I said is a limitation of the docs, not an actual limitation of the framework.)

I shared my comments with the author yesterday on LinkedIn, but he hasn't responded yet. Maybe I'll hear from him here.

I have a pretty positive opinion of Antithesis as a company and they seem to be investing seriously in it, and generally see it as a strong positive sign when someone knows what temporal logic is, so I have hopes for this framework. I am nonetheless disappointed that I can't use it now, especially because I was supposed to finish an internal GUI testing tool this week and my god I'm behind.

[−] NoraCodes 54d ago
My kingdom for a way to stop this godforsaken industry from stripping Tolkien's fiction for parts.
[−] peytongreen_dev 53d ago
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